Where To Find Astro’s Playroom’s Special Gran Turismo Bot

November 22, 2025 By admin

The original PlayStation, also known as the  bendera 88 PlayStation 1, released in 1994 in Japan and 1995 for the rest of the world. Alongside the Nintendo 64 and Sega Saturn, the PlayStation was one of the first video game consoles to specialize in 3D graphics. Early models featured RCA jacks for video and audio output and a Parallel I/O port, but these were all removed by the 1999 models.

Astro’s Playroom

I figured it might be a cute series of minigames, akin to the robot-themed minigames in the PlayStation 4’s pack-in title, The Playroom. That PS4 game was the sort of thing you boot up once, mess around with for 30 minutes, and then forget it exists. Speed Run mode lets you race against the clock to complete areas as quickly as possible, adding a timer to see how proficient you really are. Unfortunately, there are no additional co-op missions or multiplayer modes. Replayability comes in the form of wanting to show off what the DualSense is capable of, something that you likely won’t want to stop doing once you’ve tried it.

At the start of Deep Dataspace, check the right-hand side for a lower area where a Bot in a red trench coat is constantly firing on a jester-looking Bot. This references 2001’s Devil May Cry on PS2, developed by Capcom Production Studio 4. This scene depicts protagonist Dante keeping a Marionette enemy in the air by constantly shooting at him, showcasing the franchise’s famous juggling mechanic. After first using the Hang Glider, check the side of the column on the left side of the landing zone to see a Bot walking on a wall.

This references Kat of Gravity Rush, released on PSVita in 2012 and developed by SIE Japan Studio. As should be evident, Kat has the ability to change the direction of gravity. In 2015, it was remastered on the PlayStation 4 by Bluepoint Games. At the end of the short side-path to the Multi-Tap, you’ll spot a Bot with a flashlight stalked by a Bot in a straw hat. This references 2003’s Siren on PS3, developed by SCE Japan Studio. In 2016, Siren was ported to the PlayStation 4 with added Trophy support.

Top Guide Sections

The PocketStation is a small peripheral for the original PlayStation that plugged into the Memory Card slot, and featured a small LCD display and some buttons, similar to the Virtual Memory Unit for the Dreamcast. The use among games would vary, but it’s most influential game was Toro’s first game, Doko Demo Issyo in 1999, turning him into a PS1 mascot in Japan. The PlayStation Mouse was a peripheral that allowed the player to control supported games using a mouse, and was mainly used in point-and-click games, strategy and simulation games, visual novels, and first-person shooters. Since Memory Cards were sold separately, many PlayStation 1 games (like Crash Bandicoot) offered a password system that allowed you to return to where you left off with all your progress. Sony would later release a USB adapter to connect PS1 and PS2 Memory Cards to a PlayStation 3, even PS3s that couldn’t play those games.

Series

For this part of our Astro’s Playroom guide, we’re going to reveal all collectibles locations. You can keep track of the collectibles you’ve found in each level from the Map, which you can access by pushing the Options button. Once you’ve 100% completed Astro’s Playroom, consider checking out our Astro Bot PS5 guide for a full walkthrough of all the collectibles in Team ASOBI’s latest game.

Talk to them about recognising when it’s time to take a break and turn their attention somewhere else. Often, when they come back relaxed, they’re more likely to find success. Back at Team Asobi, we spent a couple of years experimenting with the DualSense wireless controller and incorporated some of the best examples into Astro’s Playroom for you to get a taste of what next generation feels like. At the top, wait for the last block to slide left so you can stand on the left-hand side.

If you’re new to platformers, or video games in general, you may find yourself rushing in and dying quickly for seemingly no reason. If this happens a lot to you, try stepping back and observing the obstacles ahead. Study the movement of platforms, observe what enemies are up ahead, and plan your approach accordingly. As you get better at playing games, you’ll get better at being able to make things up as you go. The DualSense Wireless Controller is PlayStation’s most feature-filled controller.

At the second Checkpoint, look left to spot a giant white robot with a rock club, and a Bot with a sword and tunic on a tiny pinnacle in front of him. This references 2005’s Shadow of the Colossus on PS2 by Team Ico. On the right side of the giant pool at the end of Hotel Hopalot, you can find some Bots dancing next to two cardboard cutouts. These reference 1996’s PaRappa the Rapper and 1999’s Um Jammer Lammy for the PS1, both developed by NanaOn-Sha. PaRappa in particular is famous for being the first rhythm game ever created.

It also doesn’t help that Playroom uses the only gadget cair 78  both games have in common better than its sequel. Playroom holds up surprisingly well in the graphics department, and you’ll only notice the graphical difference between the two entries if you directly compare them. In the end, both games look gorgeous, and that’s where it counts. How much does Astro Bot improve on its foundations from the Playroom? Both titles are solid 3D platformers and must-haves for a PS5 owner – granted, one of them comes for free, anyway.

For the first part of our Astro’s Playroom guide, we’re going to provide a full walkthrough for each stage, which will help you easily 100% each location. With non-stop magic, endearing characters and plenty of humor, this is the perfect game for families to enjoy. If you’re looking for more PlayStation nostalgia, check out our lists of the best PS1 games, best ps2 games, and best PS3 games and take a trip down memory lane.